![]() ![]() But scratch the surface and things have changed massively. “The big three are still battling it out in the console wars. I said many things will be the same, and on the surface they are,” says Gareth Wilson, who worked on Project Gotham Racing 3 and 4 as Lead Designer at Bizarre Creations ten years ago, and now oversees new IP development as Creative Director at Traveller’s Tales, the studio famous for its LEGO video games. It’s just that Microsoft and Sony weren’t the prime drivers of that change. ![]() Move was underwhelming and never became core to PlayStation's offering, while Kinect proved to be a costly distraction for Microsoft, seeing the company chasing a broad audience while under-serving its existing player base.ĭenning was, nevertheless, absolutely correct about games becoming more mainstream. The traditional platform holders didn’t really deliver when it came to their own tech. Both are bringing out their own tech to entice people to their platform and that can only be a good thing.” “Microsoft and Sony are eyeing the market and licking their lips. “Nintendo have recently hit a gold mine with the Wii and the DS and the brand new market of non-gamers it’s attracted,” Paul Denning, Senior Gameplay Programmer at Rocksteady Studios (the Batman: Arkham games) told us back then. Games Will Be Everywhere and Played by EveryoneĪ common thread amongst our panel back in 2010 was the belief that games would continue to become more mainstream that the audience would expand to encompass wider demographics. Let’s see how their predictions worked out. ![]() Would it have been possible to predict where we’d be by now, in 2020? Let’s find out, because ten years ago IGN polled a panel of industry veterans about what they thought gaming would be like in 2020. ![]()
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